[2x] or precisely/ Re: [-empyre-] tangent: software / conceptual art



Following your links :

Software structures at artport.whitney.org

1. So I see one example of generative art (a consensus at last)

2. of Metacreation here - Reas following LeWitt - of course...

3. Whose author ? My idea is that it does not import of the fragment could
be a whole work (of the implementation), because the code makes another and
innovative event of it. But could be a double level in a dualistic
asynchronistic work extending the mirror in progress (the dynamic fatal
mirror of the primitive original work/fragment) to a real divide
(equal the chaotic composition of the environment).

4. Which satus of the code? So chaos as a codework
of ubiquity in dualistic composition - not a dialectic conflict but
a missing statement of the primitive work equal in organical content of
the second - but the second one as codework - that could be a metawork
statement as progressive art...

4. Epistemology. Not an epistemology of the fragment -
or the code would rewrite the structure of the fragment (is it the case
or is the code exogene in the fragment/work?)

5. Is it artificial life or a metaphor - here are we in expert languages? I
do not think so - java, Flash etc... In fact, could be an artificial light
as dynamics : because the movement of this life begins only as you switch on
(connecting) the subject. Could be perpetual life by a perpetual connection?
that would not be the life which has no sense without a beginning and a
end - even artificial - but a predictable machine.

6. Throwing a critical hypothesis against the ideas agreed by the generative
programming and the genetic theory : Life is unpredictable before the death
making it retropredictable only ( all the contrary of 'meta :)This could it
suggest another challenge in matter of conceptual numerical development
- or not -and if not : why?


I shall read Florian Kramer (of the code inmatter of text) as soon as
possible.

Have a good day and a good night,
A.



----- Original Message ----- 
From: "Mitchell Whitelaw" <mitchell.whitelaw@canberra.edu.au>
To: "soft_skinned_space" <empyre@lists.cofa.unsw.edu.au>
Sent: Saturday, November 06, 2004 10:59 PM
Subject: [-empyre-] tangent: software / conceptual art


> On 07/11/2004, at 7:21 AM, Paul Brown wrote:
>
> > Sol Lewitt's quote in 67 also influenced me:  "the idea
> > becomes a machine that makes the art".
>
> A quick historical link-up which shows a parallel circuit to the one of
> Paul's practice: happened across some work yesterday by US
> generative/code artist Casey Reas, in which he begins by implementing
> some of LeWitt's wall drawings, in code (with LeWitt's permission).
> This is part of a wider investigation on Reas' part, of parallels
> between conceptual and software art. See
> http://artport.whitney.org/commissions/softwarestructures/map.html
>
> Of course before LeWitt's instructions there were the instruction
> pieces of Fluxus... like LaMonte Young's "draw a straight line and
> follow it." Florian Cramer notes the parallel with code art here
> http://beehive.temporalimage.com/content_apps43/cramer/oooo.html
>
> Mitchell


----- Original Message ----- 
From: "Aliette Guibert" <guibertc@criticalsecret.com>
To: ""Mitchell Whitelaw"" <mitchell.whitelaw@canberra.edu.au>
Sent: Sunday, November 07, 2004 2:36 AM
Subject: [2x] correction/ Re: [-empyre-] tangent: software / conceptual art


> Following your links :
>
> Software structures at artport.whitney.org
>
> 1. So I see one example of generative art (a consensus at last)
>
> 2. of Metacreation here - Reas following LeWitt - of course...
>
> 3. Whose author ? My idea is that it does not import of the fragment could
> be a whole work (of the implementation), because the code makes another
and
> innovative event of it. But could be a double level in a dualistic
> asynchronistic work extending the mirror in progress (the dynamic fatal
> mirror of the primitive original work/fragment) to a real divide
> (equal the chaotic composition of the environment).
>
> 4. Which satus of the code? So chaos as a codework
> of ubiquity in dualistic composition - not a dialectic conflict but
> a missing statement of the primitive work equal in organical content of
> the second - but the second one as codework - that could be a metawork
> statement as progressive art...
>
> 4. Epistemology. Not an epistemology of the fragment -
> or the code would rewrite the structure of the fragment (is it the case
> or is the code exogene in the fragment/work?)
>
> 5. Is it artificial life or a metaphor - here are we in expert languages?
I
> do not think so - java, Flash etc... In fact, could be an artificial light
> as dynamics : because the movement of this life begins only as you switch
on
> (connecting) the subject. Could be perpetual life by a perpetual
connection?
> that would not be the life which has no sense without a beginning and a
> end - even artificial - but a predictable machine.
>
> 6. Throwing a critical hypothesis against the ideas agreed by the
generative
> programming and the genetic theory : Life is unpredictable before the
death
> making it retropredictable only ( all the contrary of 'meta :)This could
it
> suggest another challenge in matter of conceptual numerical development
> - or not -and if not : why?
>
>
> I shall read Florian Kramer on the text to-morrow.
>
> Have a good day and a good night,
> A.
>
>
>
> ----- Original Message ----- 
> From: "Mitchell Whitelaw" <mitchell.whitelaw@canberra.edu.au>
> To: "soft_skinned_space" <empyre@lists.cofa.unsw.edu.au>
> Sent: Saturday, November 06, 2004 10:59 PM
> Subject: [-empyre-] tangent: software / conceptual art
>
>
> > On 07/11/2004, at 7:21 AM, Paul Brown wrote:
> >
> > > Sol Lewitt's quote in 67 also influenced me:  "the idea
> > > becomes a machine that makes the art".
> >
> > A quick historical link-up which shows a parallel circuit to the one of
> > Paul's practice: happened across some work yesterday by US
> > generative/code artist Casey Reas, in which he begins by implementing
> > some of LeWitt's wall drawings, in code (with LeWitt's permission).
> > This is part of a wider investigation on Reas' part, of parallels
> > between conceptual and software art. See
> > http://artport.whitney.org/commissions/softwarestructures/map.html
> >
> > Of course before LeWitt's instructions there were the instruction
> > pieces of Fluxus... like LaMonte Young's "draw a straight line and
> > follow it." Florian Cramer notes the parallel with code art here
> > http://beehive.temporalimage.com/content_apps43/cramer/oooo.html
> >
> > Mitchell
> >
> > _______________________________________________
> > empyre forum
> > empyre@lists.cofa.unsw.edu.au
> > http://www.subtle.net/empyre
> >
>






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